Speakers

A glimpse at our speakers so far. Keep an eye on our website for new arrivals!

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PhotoNameOrganizationCountryTitleKeynote
Anna Higueras Ideas for Change Spain ETAIN 5G Scientist
Anne-Laure Héritier DiverSsiTy SA Switzerland Data-driven Systems for Autistic Teens Using Mixed Reality Games
Bard Wartena NHL Stenden University of Applied Sciences The Netherlands Lessons Learned from the Design Rationales in E-Health Junior; Unlocking the Game of Perspectives
Berry Hermans Games for Health The Netherlands Citizen Science Games as a Research Tool
Carlo van de Weijer Eindhoven University of Technology - EAISI The Netherlands The Future of AI, Who's at the Wheel?
Charlotte Poot Stichting Hospital Hero / LUMC The Netherlands Empowering Children Through the Hospital Hero App: A Serious Game to reduce fear and anxiety for radiological examinations.
Chris Heger Bestronics Development The Netherlands Vasoview Vessel Harvesting Gaming System
Danica Mast The Hague University The Netherlands The Participant Journey Map for Playful Interaction in (semi-)Public Spaces
Danielle Sent Jheronimus Academy of Data Science The Netherlands Workshop: Artificial Intelligence & Ethics
David Wortley 360in360 Immersive Experiences United Kingdom How Gamification, Wearables, Lifestyle Medicine and AI could transform Public Health
Dennis Arts Fontys University of Applied Science The Netherlands Designing tools for interdisciplinary collaboration: from research prototype to digital and tangible boardgame
Diana Eijgermans The Hague University of Applied Sciences The Netherlands The Influencergame: Empowering Prevocational Students to Counter Health Misinformation through Serious Gaming
Dick Janssen Idealisers BV The Netherlands Empowering Education: Customizable Memory Games for Dyslexia and Dyscalculia
Drew Crecente Jennifer Ann's Group United States Gaming Against Violence: History and Evolution of Bespoke Prosocial Video Games for Violence Prevention
Dylan Arnold Abertay University Dundee Scotland Video Games: A Tool for Mental Health or a Risk Factor?
Egge van der Poel Eggewel The Netherlands Data, Complexity, Learning
Ellis Bartholomeus Ellis In Wonderland & Eindhoven University of Technology The Netherlands Don't Forget to Play
Els Ducheyne DiCE Belgium Workshop: Sustainability Scope 3
Emmie Koevoets Wilhelmina Children's Hospital (University Medical Center Utrecht) The Netherlands The Role of Play in Mental Health of Children With a Chronic Physical Condition
Fares Kayali University of Vienna Austria StableHandVR - Virtual Reality Training for Restoring Hand and Finger Function
Gert-Jan Brok InMotion VR The Netherlands XR in Rehabilitation Care
Gordon Brown Abertay University Scotland Exploring Visual Aesthetics and Performance in Indoor Cycling Exergames
Hüseyin Keke Ruhr University Bochum Germany Workshop: Sustainability Scope 3
Ildikó Vajda Netherlands Patients Federation The Netherlands Workshop: Artificial Intelligence & Ethics
Jeroen Cremers ScaleUp Capital The Netherlands Workshop: Pitch Your Innovation!
Joanneke Weerdmeester HKU University of the Arts Utrecht The Netherlands Lessons Learned from the Design Rationales in E-Health Junior; Unlocking the Game of Perspectives
Joep de Groot CZ The Netherlands Change is Coming: Q&A Session with Chairman of the Board of CZ
Joep Janssen HoloMoves The Netherlands XR in Rehabilitation Care
John Harrison Metis Cognition Ltd. The Netherlands Conference host
Joke Veltman IQ Health Radboudumc Nijmegen The Netherlands Melody Game for Music Training for Cochlear Implant Users
Julie Vranken UHasselt, Ziekenhuis Oost-Limburg & Jessa Ziekenhuis Belgium Remote Monitoring@Home: Transforming Care Towards Hybrid Care
Jurriaan van Rijswijk Games for Health Europe Foundation The Netherlands Workshop: Sustainability Scope 3 / Workshop: Scale Up Your Innovation
Kelsey Bruins Radboudumc Amalia Children's Hospital The Netherlands Sickle Cell Adventures: Self-management Through Play for Children Aged 4-12 Years
Laura Steman Floortje App BV The Netherlands Launching Floortje AI
Liga Berzina uzvediba.lv Latvia Cracking the Code. Practical Tools to Transform Challenging Behavior
Lisette van Gemert-Pijnen University of Twente The Netherlands Digitalization and Smart Use of Data
Lorenzo James Eindhoven University of Technology The Netherlands Automated Planning of Entertainment Content for Digital Health Interventions: A Technical Feasibility Study on "Dark" Gamification
Marco Beijersbergen cosine The Netherlands Games 4 Society: How Gaming Can Improve Remote Sensing of the Earth
Mark Janssen National Health Care Institute The Netherlands Q&A Session with Chairman of the Board of the National Health Care Institute
Mark van Kuijk Games for Health The Netherlands Citizen Science Games as a Research Tool / How to Fail a Shipping Test Multiple Times
Martijn Gemmink Floortje App B.V. The Netherlands Launching Floortje AI
Meyke Roosink University of Twente The Netherlands Workshop: Design for Implementation in Healthcare
Natasja Paulssen Dutch Rose Media The Netherlands AR ExerGames: promoting Physical Activity through Augmented Reality
Nicolette Bodewes Games for Health The Netherlands Workshop: Map Your Innovation Journey
Nils van Herpen Cooperation VGZ The Netherlands Workshop: Pitch Your Innovation!
Olivier Blanson Henkemans TNO The Netherlands ePartners4All: A Co-Creation Initiative for Enhancing Child Wellbeing through Edutainment and Interactive Robot Support
Olivier Hokke Game Tailors The Netherlands Game-based training
Oscar Dalmau UCF - Continuing Education Center, inside Healthcare System in Barcelona - Catalonia Spain Healthcare Skills Toolbox
Patrick van Eekeren M&I/Partners The Netherlands Workshop: Pitch Your Innovation!
Puck Noorlag Sophia's Children Hospital / Erasmus MC The Netherlands Development, Evaluation, and Future of Grow It!: a Gamified Smartphone App to Promote Overall Mental Wellbeing
Réka Deuten-Makkai Digital Society Alliance The Netherlands Digital Divide and the Local Chain Approach to Digital Inclusion in The Netherlands
Remco Hoogendijk Sint Maartens Clinic The Netherlands Rehab Re-Imagined
René Luigies Games for Health The Netherlands Citizen Science: What We Learned From the Past for the Future
Renske Hebing Sint Maartens Clinic The Netherlands Empowering Patients with Low Socioeconomic Status: An Interactive Approach to Improve Medication Adherence and Health Equity
Rob Tieben Games for Health The Netherlands Moderator: Play Behavior & Design Research
Robert Metzke Philips The Netherlands Workshop: Sustainability Scope 3
Roger ter Heide ImproVive The Netherlands Innovations in Healthcare Using XR and AI Technology
Ruben Knevels Hasselt University Belgium Remote Monitoring in Chronic Obstructive Lung Disease
Ruud van der Wel My Breath My Music Foundation The Netherlands Respiratory Training Using Technological (Gaming) Solutions for Patients With Severe (Multiple) Disabilities
Ruud Verdaasdonk University of Twente The Netherlands Workshop: Design for Implementation in Healthcare
Sander Bakkes Utrecht University The Netherlands How Pinball Play Supports Wellbeing
Sophie Asveld Freequency The Netherlands Freequency Maakt Grip op je Tinnitus met Serious Gaming Mogelijk
Stephan Hulsbergen BOM The Netherlands Consistent Venture Building and Financing in Healthcare
Stéphanie Carlier IDLab, UGent - imec Belgium Empowering Health : Personalised Serious Games and Gamification
Stephanie Jansen-Kosterink Roessingh Rehabilitation Centre The Netherlands Broaden Our Horizon: A Different View on the Evaluation of Games for Health.
Teresa Cardoso Ribeiro-Van den Muijzenberg National Health Care Institute The Netherlands Workshop: Map Your Innovation Journey
Teun Schutte Budiyu The Netherlands Workshop: Patient Engagement / Pitch: Budiyu - Your Buddy to Get Grip on Your Health
Vincent Eurlings Aumens The Netherlands Autonomy For All - Aumens
Wendy Maas Axon Healthcare The Netherlands Workshop: Patient Engagement
Wout van Nierop Getinge The Netherlands A Game as a Tool for Learning a Surgical Procedure
Wouter Sluis-Thiescheffer HAN The Netherlands Education Escape Room for Mental Health Professionals
Zofia Einhorn ThePlayground Israel Winning Hearts: The Quest Where Health Meets Gamification