Program

The program is here! Scroll down to see the GFHEU2025 program.

Day 1

9:00 – 10:00

Registration & Coffee

Main Room

10:00 – 11:00

Plenary Opening

John Harrison & Jurriaan van Rijswijk
An overview of 10 years GFHEU

Marco Beijersbergen
Games 4 Society: How Gaming Can Improve Remote Sensing of the Earth

11:00 – 11:15

Coffee Break

Session Room 1

11:15 – 12:45

Play Behavior & Design Research

Danica Mast
The Participant Journey, Map for Playful Interaction in (semi-) Public Spaces

Liga Berzina
How to Understand and Change a Challenging Behavior at School

Sander Bakkes
How Pinball Play Supports Wellbeing

Zofia Einhorn
Winning Hearts: The Quest Where Health Meets Gamification

Session Room 2

11:15 – 12:45

Public Health & Prevention

David Wortley
How Gamification, Wearables, Lifestyle Medicine and AI Could Transform Public Health

Diana Eijgermans
The Influencergame: Empowering
Prevocational Students to Counter Health Misinformation through Serious Gaming

Drew Crecente
Gaming Against Violence: Bespoke Prosocial Video Games for Violence Prevention

Olivier Blanson Henkemans
ePartners4All: A Co-Creation Initiative for Enhancing Child Wellbeing through Edutainment and Interactive Robot Support

Session Room 3

11:15 – 12:45

Mental Health

Dylan Arnold
Video Games: A Tool for Mental Health or a Risk Factor?

Ellis Bartholomeus
POP: Power of Play

Emmie Koevoets
Play Behavior and Mental Health of Children With a Chronic Condition

Puck Noorlag
Grow It! – a Gamified Smartphone App to Promote Overall Mental Wellbeing

Session Room 4

11:15 – 12:45

Experienced investors teach you how to better raise funding for your start-up innovation.

Stephan Hulsbergen, BOM

Foyer

11:15 – 12:45

Ongoing events

12:45 – 14:00

Lunch & Demo Sessions

Session Room 1

14.00 – 15.30

Turn the collective ideas for transforming supply chains into one sustainable, achievable action plan.

Robert Metzke, Philips
Els Ducheyne, Johnson & Johnson
Jurriaan van Rijswijk, Games for Health

Sponsored by Philips

Session Room 2

14.00 – 15.30

Discuss practices and ethical considerations of using AI in healthcare, using real-world case studies.

Danielle Sent, Spel van Centrum voor Ethiek en Gezondheid
Rob Tieben, Games for Health

Hosted by Spel van Centrum voor Ethiek en Gezondheid

Session Room 3

14.00 – 15.30

Training Tools & Education

Wout van Nierop
A Game as a Tool for Learning a Surgical Procedure

Chris Heger
Vasoview Vessel Harvesting Gaming System

Olivier Hokke
Game-based training

Wouter Sluis-Thiescheffer
Education Escape Room for Mental Health Professionals

Session Room 4

14.00 – 15.30

Start-ups pitch their ideas for direct feedback from an audience of experienced investors.

ScaleUp
NLC
NL Investeert

Stephan Hulsbergen, BOM
Patrick van Eekeren

Foyer

14.00 – 15.30

Ongoing events

15.30 – 15.45

Tea Break

Main Room

15.45 – 16.45

Keynote Session

Carlo van de Weijer
The Future of AI, Who’s at the Wheel?

John Harrison
Closing

16.45 – 17.45

Network Drinks

Day 2

9:00 – 10:00

Registration & Coffee

Main Room

10:00 – 11:00

Plenary Opening

John Harrison & Jurriaan van Rijswijk
An overview of 10 years GFHEU

Egge van der Poel
Data, Complexity, Learning

Lisette van Gemert-Pijnen
Digitalization and Smart Use of Data

11:00 – 11:15

Coffee Break

Session Room 1

11:15 – 12:45

Play Behavior & Design Research

Bard WartenaJoanneke Weerdmeester
Design Rationales in E-Health Junior: Navigating the Playground of Design

Dennis Arts
Designing Tools for Interdisciplinary Collaboration: From Research Prototype to Digital and Tangible Boardgame

Stéphanie Carlier
Empowering Health: Personalised Serious Games and Gamification

Lorenzo James
Toward Enhancing Engagement in mHealth Apps: Balancing Health and Entertainment with AI-Driven Level Structures and Dark Game Design Patterns

Session Room 2

11:15 – 12:45

Transforming Healthcare Systems

Anne-Laure Héritier
Data-driven System for Autistic Care Using Mixed Reality Games

Julie Vranken
Remote Monitoring@Home: Transforming Care Towards Hybrid Care

Oscar Dalmau Ibañez
Healthcare Skills Toolbox: Enhance the Adaptability to New Scenarios

Charlotte Poot
Empowering Children Through the Hospital Hero App: A Serious Game to Reduce Fear and Anxiety for Radiological Examinations.

Session Room 3

11:15 – 12:45

Citizen Science

Berry Hermans & Mark van Kuijk
UNMASK – Citizen Science Contribution to Research

Session Room 4

11:15 – 12:45

Understand common bottlenecks and learn from both reflections and experiences.

Hosted by National Health Care Institute

Foyer

11:15 – 12:45

Ongoing events

12:45 – 14:00

Lunch & Demo Sessions

Session Room 1

14.00 – 15.30

Patient Engagement

Session Room 2

14.00 – 15.30

Rehab

Ruud van der Wel
Respiratory Therapy through Gaming

Gordon Brown
T-Wrecks: An Exergame Exploring Difficulty Adaptation and Player Engagement through Lane-Based Movement

Joke Veltman
Melody Game: Music Training App for Deaf CI Users

Natasja Paulssen
AR ExerGames: Promoting Physical Activity Through Augmented Reality

Session Room 3

14.00 – 15.30

Fares Kayali
StableHandVR – Virtual Reality Training for Restoring Hand and Finger Function

Roger ter Heide
Innovating Healthcare Using XR and AI Technology

Session Room 4, backstage

14.00 – 15.30

Design a standardized approach for scaling up and successfully implementing healthcare innovations across multiple healthcare institutions.

Hosted by National Health Care Institute & Games for Health

Session Room 4

14.00 – 15.30

Learn about the importance and application of early health technology and implementation assessment from experts in the field.

Meyke Roosink, University of Twente
Stephanie Jansen-Kosterink, Roessingh Rehabilitation Centre
Lisette van Gemert-Pijnen, University of Twente
Ruud Verdaasdonk, University of Twente

Hosted by University of Twente & Roessingh Rehabilitation Centre

Foyer

14.00 – 15.30

Ongoing events

15.30 – 15.45

Tea Break

Main Room

15.45 – 16.45

Keynote Session

Stephanie Jansen-Kosterink
Broaden Our Horizon: A Different View on the Evaluation of Games for Health

John Harrison
Closing ceremony & video

16.45 – 17.45

Network Drinks